Man vs. machine: The 1997 chess game that brought AI into view

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Last updated 20 setembro 2024
Man vs. machine: The 1997 chess game that brought AI into view
May 11, 1997 was a watershed for the relationship between man and machine, when the artificial intelligence (AI) supercomputer Deep Blue finally achieved
Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
On this day in 1997, IBM's Deep Blue sent shockwaves through the chess world, defeating reigning world champion Garry Kasparov 3½–2½ in a six-game match held in New York. : r/chess
Man vs. machine: The 1997 chess game that brought AI into view
Update: Why this week's man-versus-machine Go match doesn't matter (and what does), Science

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